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Every Decision Shapes Destiny

2027 RELEASE

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ABOUT

In your hands rests
humanity's hope...
or the final coda of despair.

The heir to the legendary "Muv-Luv Alternative" series,"Muv-Luv: Tactics Kalidasa at Nightmare" is a single-player tactical simulation RPG devoted to pure gameplay excellence.

At the core of this game lies all-out combat against humanity's greatest foe, the BETA. As a UN Forces squadron commander, you stand against the vast horde of an invading extraterrestrial species. On the front line, where death is always one breath away, the tension and exhilaration of piloting a Tactical Surface Fighter await you. Intense combat will etch the despair and fervor unique to the Muv-Luv universe deep into your psyche.

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The rich world of Muv-Luv has long enthralled its fans, yet for newcomers, it may have seemed a steep wall to climb. MuvTac constructs a self-contained story that seamlessly blends military, SF, and interpersonal drama under extreme circumstances. Even players with no prior Muv-Luv experience can step in without hesitation. Anyone can become the protagonist of this epic thanks to thoughtful, dramatic storytelling.

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Online elements have been stripped away, leaving a razor-sharp strategic experience.

  • Turn-based Battles

    Unit placement and strategic decision-making determine your fate in this combat system focused on careful deliberation.

  • Deepening Progression

    Recruit surface pilots (TSF pilots), choose your loadout, and customize your Tactical Surface Fighters.

  • The Commander's Burden

    Every choice you make can determine your subordinates' fates and the success or failure of your mission.

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STORY

――In a probability spacetime bordering "Muv-Luv Alternative," a sky-piercing tower looms overhead.
Here, one young woman's tale of resolve and determination begins.

In 1973, the invasion of the extraterrestrial species "BETA" turned the greater part of the Eurasian continent into hell. Humanity's air power was neutralized by the overwhelming interception capabilities of the Laser-class Species BETA, forcing defensive lines to fall back.
By 1995, with the war looking hopeless, national armies the world over had begun making use of private military contractors known as "mercenary units."

Now, at the Thai-Myanmar border, on the request of the COSEAN Forces, one squad stands on the front line:
Independent Mercenary Unit International Identification No. 429
―― commonly known as the "Umibato Squadron."

With exceptional combat prowess, they've cut through one death trap after another, yet their brutal methods have earned them the epithet "Carrion Squadron." Caught between contempt and expectation, amid drifting gunsmoke, a new battle for these mercenaries begins.

CHARACTER

CHARACTER DESIGN & ILLUSTRATION: Harui
AGE: 17 HEIGHT: 157cm BLOOD TYPE: B

CHISA
MINATO
Chisa Minato

Chisa
Minato

I mean, isn't having samurai roots such a flex?

The commander of the 429th Private Mercenary Unit "Umibato," fighting from front to front across the Southeast Asian theater. She's a gyaru surface pilot with zero tolerance for tedium and anything that isn't cute. She takes pride in her naval samurai bloodline. While she's innocent and sentimental, growing up on the battlefield with death constantly at her side has made her a bit oblivious to others' feelings. In battle, her demonic combat instincts and cold, calculating commands have earned her the affectionate moniker "Hime-sama" from her subordinates.

Chisa Minato Chisa Minato
Shigesue Shizuki Shigesue Shizuki
Alfred Walken Alfred Walken

MECHANIC

Experimental Type-95 Tactical Surface Fighter Test Unit

Umibato

The Tactical Surface Fighter assigned to the squadron under Chisa's command. At Fugaku Heavy Industries, its internal pet name was "Umigarasu" (Sea Crow), but Chisa—on the grounds that it's "not cute"—has issued a strict order to her squadron to call it "Umibato" (Sea Dove) instead.

海鳩
Storm Vanguard

Storm Vanguard
Storm Vanguard

A role specializing in close combat that combines high mobility with striking power. Focused on one-hit kill melee attacks with the Long Sword, it excels in assaults on enemy forces and breaking through enemy lines.
Main Armament: Long Sword

Gun Sweeper

Gun Sweeper
Gun Sweeper

A role boasting superb mobility and overwhelming firepower that excels at mid-range combat and mopping up stragglers. With suppressive fire from the Assault Cannon, it can swiftly annihilate weakened enemies and swarms of smaller-class BETA.
Main Armament: Assault Cannon (Autocannon + Smoothbore)

Impact Guard

Impact Guard
Impact Guard

A role that wields long-range weaponry to deliver fire support from the rear and disrupt enemy formations. Through precision fire from the Support Cannon, it can restrict and weaken enemy movement to control the battlefield.
Main Armament: Support Cannon

Blast Guard

Blast Guard
Blast Guard

A role specializing in suppressing wide swaths of enemies at once by leveraging its extreme long-range attacks. With simultaneous multi-target attacks using its Missiles, it can shatter dense enemy swarms.
Main Armament: Missiles

ENEMY

BETA is an abbreviation of "Beings of Extra-Terrestrial Origin and Adversaries of the Human Race."
Since their invasion of Earth in 1973, they have continued their onslaught to this very day.

BETA BETA

STAFF

Chief Development Producer

Yoshiki Kashitani(fuzz,Inc.)

Lead Programmer, "FINAL FANTASY XIII"
Lead Game Designer & Lead Programmer, "FINAL FANTASY XIII-2"

Original Game Design & Supervisor

Toshiro Tsuchida(GCRAFT,Inc)

Producer, "FRONT MISSION 1, 4, 5"
Producer, "Arc the Lad 1, 2"

Plot, Setting & Chief Supervisor

Kouki Yoshimune

Creator & General Director
"Rumbling Hearts,"
"Muv-Luv," "Muv-Luv Alternative,"
"Muv-Luv Alternative Total Eclipse," and others

Military Advisor & Series Composition

Takaaki Suzuki

Screenwriter & World Building, TV Anime "Violet Evergarden"
Screenwriter & Military Advisor, TV Anime "Muv-Luv Alternative"
Historical Advisor & Supervisor, TV Anime "Girls und Panzer"

Character Design

Harui

Character Design & Illustration, "Artery Gear: Fusion"
Illustration, "Goddess of Victory: NIKKE"

Character Design

Kurehiro Maruyama(Grape,inc.)

『Kadenz fermata//Akkord:fortissimo』

Character Design

Akisoba

Original Illustrations, "D.C.P.S. ~Da Capo~ Plus Situation"

Lead Programmer

Shinichi Fujisawa(fuzz,Inc.)

Programmer, "FINAL FANTASY TACTICS ADVANCE"

Technical Artist

Yoshihiko Ota(fuzz,Inc.)

Designer, "FRONT MISSION 3, 4"

Game Engine Lead

Hideki Shibuya(fuzz,Inc.)

Programmer, "FINAL FANTASY XIII"

Game Planner

Hiroshi Tomomatsu(fuzz,Inc.)

Planner, "FINAL FANTASY XII"

Hikaru Sato(fuzz,Inc.)

Director, "Arc the Lad 1, 2"

Kazuyuki Takayama(fuzz,Inc.)

Planner, "Heroic Maiden"

UI Designer

Satomi Hongo(fuzz,Inc.)

Art Director, "FINAL FANTASY TACTICS ADVANCE"

Music

Yousei Teikoku

PRODUCTS

TITLE
Muv-Luv: Tactics Kalidasa at Nightmare
GENRE
Simulation RPG
PLATFORM
Steam®
RELEASE
2027 (Tentative)
Supported Languages
Japanese / English / Traditional Chinese / Simplified Chinese
System Requirements

Minimum:

Requires a 64-bit processor and operating system
OS: Windows10/11 64-bit
Processor: Intel i5 7600 / AMD Ryzen 1600
Memory: 8 GB RAM
Graphics: GeForce GTX 1660 / AMD Radeon RX 5500 XT
DirectX: Version 11
Storage: 30 GB available space

Recommended:

Requires a 64-bit processor and operating system
OS: Windows10/11 64-bit
Processor: Intel Core i7 (9th Gen) / Ryzen 3700
Memory: 32 GB RAM
Graphics: NVIDIA GeForce RTX 2060/AMD Radeon RX 5700XT/intel ARC A750
DirectX: Version 12
Storage: 100 GB available space